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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ #ifndef QFFMPEGHWACCEL_VAAPI_P_H
++ #define QFFMPEGHWACCEL_VAAPI_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtMultimedia/private/qdmabuftextureimporter_p.h>
++ #include <QtFFmpegMediaPluginImpl/private/qffmpegtextureconverter_p.h>
++
++ static_assert(QT_CONFIG(vaapi));
++
++ QT_BEGIN_NAMESPACE
++
++ class QRhi;
++
++ namespace QFFmpeg {
++
++ using QtMultimediaPrivate::DmaBufEglContext;
++ using QtMultimediaPrivate::DmaBufPlane;
++ using QtMultimediaPrivate::FailureSeverity;
++ using QtMultimediaPrivate::importDmaBufTextures;
++
++ class VAAPITextureConverter : public TextureConverterBackend
++ {
++ public:
++ static std::shared_ptr<VAAPITextureConverter> create(QRhi *rhi);
++
++ ~VAAPITextureConverter() override;
++
++ QVideoFrameTexturesHandlesUPtr
++ createTextureHandles(AVFrame *frame, QVideoFrameTexturesHandlesUPtr oldHandles) override;
++
++ DmaBufEglContext eglContext;
++
++ protected:
++ explicit VAAPITextureConverter(QRhi *rhi);
++ };
++ } // namespace QFFmpeg
++
++ QT_END_NAMESPACE
++
++ #endif