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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef QQUICKANIMATIONCONTROLLER_H
++ #define QQUICKANIMATIONCONTROLLER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <qqml.h>
++ #include <private/qqmlfinalizer_p.h>
++ #include "qquickanimation_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuickAnimationControllerPrivate;
++ class Q_QUICK_EXPORT QQuickAnimationController : public QObject, public QQmlFinalizerHook
++ {
++ Q_OBJECT
++ Q_DISABLE_COPY_MOVE(QQuickAnimationController)
++ Q_INTERFACES(QQmlFinalizerHook)
++
++ Q_DECLARE_PRIVATE(QQuickAnimationController)
++ Q_CLASSINFO("DefaultProperty", "animation")
++ QML_NAMED_ELEMENT(AnimationController)
++ QML_ADDED_IN_VERSION(2, 0)
++
++ Q_PROPERTY(qreal progress READ progress WRITE setProgress NOTIFY progressChanged)
++ Q_PROPERTY(QQuickAbstractAnimation *animation READ animation WRITE setAnimation NOTIFY animationChanged)
++
++ public:
++ QQuickAnimationController(QObject *parent=nullptr);
++ ~QQuickAnimationController();
++
++ qreal progress() const;
++ void setProgress(qreal progress);
++
++ QQuickAbstractAnimation *animation() const;
++ void setAnimation(QQuickAbstractAnimation *animation);
++
++ void componentFinalized() override;
++ Q_SIGNALS:
++ void progressChanged();
++ void animationChanged();
++ public Q_SLOTS:
++ void reload();
++ void completeToBeginning();
++ void completeToEnd();
++ private Q_SLOTS:
++ void updateProgress();
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICKANIMATIONCONTROLLER_H