Revision control
++ // Copyright (C) 2017 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qsgtexturereader_p.h"
++ #include <private/qtexturefilereader_p.h>
++
++ #include <private/qsgcompressedtexture_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ QSGTextureReader::QSGTextureReader(QIODevice *device, const QString &fileName)
++ {
++ m_reader = new QTextureFileReader(device, fileName);
++ }
++
++ QSGTextureReader::~QSGTextureReader()
++ {
++ delete m_reader;
++ }
++
++ QQuickTextureFactory *QSGTextureReader::read()
++ {
++ if (!m_reader)
++ return nullptr;
++
++ QTextureFileData texData = m_reader->read();
++ if (!texData.isValid())
++ return nullptr;
++
++ return new QSGCompressedTextureFactory(texData);
++ }
++
++ bool QSGTextureReader::isTexture()
++ {
++ return m_reader ? m_reader->canRead() : false;
++ }
++
++ QList<QByteArray> QSGTextureReader::supportedFileFormats()
++ {
++ return QTextureFileReader::supportedFileFormats();
++ }
++
++ QT_END_NAMESPACE