Revision control
++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qsgtextureprovider.h"
++
++ QT_BEGIN_NAMESPACE
++
++ /*!
++ \class QSGTextureProvider
++ \brief The QSGTextureProvider class encapsulates texture based entities in QML.
++ \inmodule QtQuick
++
++ The QSGTextureProvider lives primarily in the scene graph rendering thread.
++
++ \sa {Scene Graph - Two Texture Providers}
++ */
++ /*!
++ \fn QSGTexture *QSGTextureProvider::texture() const
++
++ Returns a pointer to the texture object.
++ */
++ /*!
++ \fn void QSGTextureProvider::textureChanged()
++
++ This signal is emitted when the texture changes.
++ */
++
++ QT_END_NAMESPACE
++
++ #include "moc_qsgtextureprovider.cpp"