Revision control
++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QSGDEFAULTNINEPATCHNODE_P_H
++ #define QSGDEFAULTNINEPATCHNODE_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <private/qtquickglobal_p.h>
++ #include <QtQuick/qsgninepatchnode.h>
++ #include <QtQuick/qsggeometry.h>
++ #include <QtQuick/qsgtexturematerial.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK_EXPORT QSGDefaultNinePatchNode : public QSGNinePatchNode
++ {
++ public:
++ QSGDefaultNinePatchNode();
++ ~QSGDefaultNinePatchNode();
++
++ void setTexture(QSGTexture *texture) override;
++ void setBounds(const QRectF &bounds) override;
++ void setDevicePixelRatio(qreal ratio) override;
++ void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
++ void update() override;
++
++ private:
++ QRectF m_bounds;
++ qreal m_devicePixelRatio;
++ QVector4D m_padding;
++ QSGGeometry m_geometry;
++ QSGTextureMaterial m_material;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QSGDEFAULTNINEPATCHNODE_P_H