Revision control

++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef QQUICKITEMANIMATION_H
++ #define QQUICKITEMANIMATION_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include "qquickitem.h"
++
++ #include <QtQuick/private/qquickanimation_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuickParentAnimationPrivate;
++ class Q_QUICK_EXPORT QQuickParentAnimation : public QQuickAnimationGroup
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QQuickParentAnimation)
++
++ Q_PROPERTY(QQuickItem *target READ target WRITE setTargetObject NOTIFY targetChanged)
++ Q_PROPERTY(QQuickItem *newParent READ newParent WRITE setNewParent NOTIFY newParentChanged)
++ Q_PROPERTY(QQuickItem *via READ via WRITE setVia NOTIFY viaChanged)
++ QML_NAMED_ELEMENT(ParentAnimation)
++ QML_ADDED_IN_VERSION(2, 0)
++
++ public:
++ QQuickParentAnimation(QObject *parent=nullptr);
++
++ QQuickItem *target() const;
++ void setTargetObject(QQuickItem *);
++
++ QQuickItem *newParent() const;
++ void setNewParent(QQuickItem *);
++
++ QQuickItem *via() const;
++ void setVia(QQuickItem *);
++
++ Q_SIGNALS:
++ void targetChanged();
++ void newParentChanged();
++ void viaChanged();
++
++ protected:
++ QAbstractAnimationJob* transition(QQuickStateActions &actions,
++ QQmlProperties &modified,
++ TransitionDirection direction,
++ QObject *defaultTarget = nullptr) override;
++ };
++
++ class QQuickAnchorAnimationPrivate;
++ class Q_QUICK_EXPORT QQuickAnchorAnimation : public QQuickAbstractAnimation
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QQuickAnchorAnimation)
++ Q_PROPERTY(QQmlListProperty<QQuickItem> targets READ targets)
++ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
++ Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
++ QML_NAMED_ELEMENT(AnchorAnimation)
++ QML_ADDED_IN_VERSION(2, 0)
++
++ public:
++ QQuickAnchorAnimation(QObject *parent=nullptr);
++
++ QQmlListProperty<QQuickItem> targets();
++
++ int duration() const;
++ void setDuration(int);
++
++ QEasingCurve easing() const;
++ void setEasing(const QEasingCurve &);
++
++ Q_SIGNALS:
++ void durationChanged(int);
++ void easingChanged(const QEasingCurve&);
++
++ protected:
++ QAbstractAnimationJob* transition(QQuickStateActions &actions,
++ QQmlProperties &modified,
++ TransitionDirection direction,
++ QObject *defaultTarget = nullptr) override;
++ };
++
++ #if QT_CONFIG(quick_path)
++
++ class QQuickItem;
++ class QQuickPath;
++ class QQuickPathAnimationPrivate;
++ class Q_QUICK_EXPORT QQuickPathAnimation : public QQuickAbstractAnimation
++ {
++ Q_OBJECT
++ Q_DISABLE_COPY_MOVE(QQuickPathAnimation)
++ Q_DECLARE_PRIVATE(QQuickPathAnimation)
++
++ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
++ Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
++ Q_PROPERTY(QQuickPath *path READ path WRITE setPath NOTIFY pathChanged)
++ Q_PROPERTY(QQuickItem *target READ target WRITE setTargetObject NOTIFY targetChanged)
++ Q_PROPERTY(Orientation orientation READ orientation WRITE setOrientation NOTIFY orientationChanged)
++ Q_PROPERTY(QPointF anchorPoint READ anchorPoint WRITE setAnchorPoint NOTIFY anchorPointChanged)
++ Q_PROPERTY(int orientationEntryDuration READ orientationEntryDuration WRITE setOrientationEntryDuration NOTIFY orientationEntryDurationChanged)
++ Q_PROPERTY(int orientationExitDuration READ orientationExitDuration WRITE setOrientationExitDuration NOTIFY orientationExitDurationChanged)
++ Q_PROPERTY(qreal endRotation READ endRotation WRITE setEndRotation NOTIFY endRotationChanged)
++ QML_NAMED_ELEMENT(PathAnimation)
++ QML_ADDED_IN_VERSION(2, 0)
++
++ public:
++ QQuickPathAnimation(QObject *parent=nullptr);
++ virtual ~QQuickPathAnimation();
++
++ enum Orientation {
++ Fixed,
++ RightFirst,
++ LeftFirst,
++ BottomFirst,
++ TopFirst
++ };
++ Q_ENUM(Orientation)
++
++ int duration() const;
++ void setDuration(int);
++
++ QEasingCurve easing() const;
++ void setEasing(const QEasingCurve &);
++
++ QQuickPath *path() const;
++ void setPath(QQuickPath *);
++
++ QQuickItem *target() const;
++ void setTargetObject(QQuickItem *);
++
++ Orientation orientation() const;
++ void setOrientation(Orientation orientation);
++
++ QPointF anchorPoint() const;
++ void setAnchorPoint(const QPointF &point);
++
++ int orientationEntryDuration() const;
++ void setOrientationEntryDuration(int);
++
++ int orientationExitDuration() const;
++ void setOrientationExitDuration(int);
++
++ qreal endRotation() const;
++ void setEndRotation(qreal);
++
++ protected:
++ QAbstractAnimationJob* transition(QQuickStateActions &actions,
++ QQmlProperties &modified,
++ TransitionDirection direction,
++ QObject *defaultTarget = nullptr) override;
++ Q_SIGNALS:
++ void durationChanged(int);
++ void easingChanged(const QEasingCurve &);
++ void pathChanged();
++ void targetChanged();
++ void orientationChanged(QQuickPathAnimation::Orientation);
++ void anchorPointChanged(const QPointF &);
++ void orientationEntryDurationChanged(qreal);
++ void orientationExitDurationChanged(qreal);
++ void endRotationChanged(qreal);
++ };
++
++ #endif
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICKITEMANIMATION_H