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++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++ import QtQuick
++
++ Rectangle {
++ width: 100
++ height: 100
++
++ //![0]
++ TapHandler {
++ gesturePolicy: TapHandler.ReleaseWithinBounds // exclusive grab on press
++ onGrabChanged:
++ (transition, eventPoint) => {
++ switch (transition) {
++ case PointerDevice.GrabExclusive:
++ console.log("took exclusive grab of point", eventPoint.id,
++ "on", eventPoint.device.name)
++ break
++ case PointerDevice.UngrabExclusive:
++ console.log("gave up exclusive grab of point", eventPoint.id,
++ "on", eventPoint.device.name)
++ break
++ case PointerDevice.CancelGrabExclusive:
++ console.log("exclusive grab of point", eventPoint.id,
++ "on", eventPoint.device.name, "has been cancelled")
++ break
++ }
++
++ switch (eventPoint.state) {
++ case EventPoint.Pressed:
++ console.log("on press @", eventPoint.position);
++ break
++ case EventPoint.Updated:
++ console.log("on update @", eventPoint.position);
++ break
++ case EventPoint.Released:
++ console.log("on release @", eventPoint.position);
++ break
++ default:
++ console.log(eventPoint.position, "state", eventPoint.state)
++ break
++ }
++ }
++ }
++ //![0]
++ }