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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #include "quicktestevent_p.h"
++ #include <QtTest/qtestkeyboard.h>
++ #include <QtQml/qqml.h>
++ #include <QtQuick/qquickitem.h>
++ #include <QtQuick/qquickwindow.h>
++ #include <qpa/qwindowsysteminterface.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace QTest {
++ extern int Q_TESTLIB_EXPORT defaultMouseDelay();
++ }
++
++ QuickTestEvent::QuickTestEvent(QObject *parent)
++ : QObject(parent)
++ {
++ }
++
++ QuickTestEvent::~QuickTestEvent()
++ {
++ }
++
++ int QuickTestEvent::defaultMouseDelay() const
++ {
++ return QTest::defaultMouseDelay();
++ }
++
++ bool QuickTestEvent::keyPress(int key, int modifiers, int delay)
++ {
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyPress(window, Qt::Key(key), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::keyRelease(int key, int modifiers, int delay)
++ {
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyRelease(window, Qt::Key(key), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::keyClick(int key, int modifiers, int delay)
++ {
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyClick(window, Qt::Key(key), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::keyPressChar(const QString &character, int modifiers, int delay)
++ {
++ QTEST_ASSERT(character.size() == 1);
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyPress(window, character[0].toLatin1(), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::keyReleaseChar(const QString &character, int modifiers, int delay)
++ {
++ QTEST_ASSERT(character.size() == 1);
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyRelease(window, character[0].toLatin1(), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::keyClickChar(const QString &character, int modifiers, int delay)
++ {
++ QTEST_ASSERT(character.size() == 1);
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ QTest::keyClick(window, character[0].toLatin1(), Qt::KeyboardModifiers(modifiers), delay);
++ return true;
++ }
++
++ #if QT_CONFIG(shortcut)
++ // valueToKeySequence() is copied from qquickshortcut.cpp
++ static QKeySequence valueToKeySequence(const QVariant &value)
++ {
++ if (value.userType() == QMetaType::Int)
++ return QKeySequence(static_cast<QKeySequence::StandardKey>(value.toInt()));
++ return QKeySequence::fromString(value.toString());
++ }
++ #endif
++
++ bool QuickTestEvent::keySequence(const QVariant &keySequence)
++ {
++ QWindow *window = activeWindow();
++ if (!window)
++ return false;
++ #if QT_CONFIG(shortcut)
++ QTest::keySequence(window, valueToKeySequence(keySequence));
++ #else
++ Q_UNUSED(keySequence);
++ #endif
++ return true;
++ }
++
++ namespace QtQuickTest
++ {
++ enum MouseAction { MousePress, MouseRelease, MouseClick, MouseDoubleClick, MouseMove, MouseDoubleClickSequence };
++
++ int lastMouseTimestamp = 0;
++
++ // TODO should be Qt::MouseButtons buttons in case multiple buttons are pressed
++ static void mouseEvent(MouseAction action, QWindow *window,
++ QObject *item, Qt::MouseButton button,
++ Qt::KeyboardModifiers stateKey, const QPointF &_pos, int delay=-1)
++ {
++ QTEST_ASSERT(window);
++ QTEST_ASSERT(item);
++
++ if (delay == -1 || delay < QTest::defaultMouseDelay())
++ delay = QTest::defaultMouseDelay();
++ if (delay > 0) {
++ QTest::qWait(delay);
++ lastMouseTimestamp += delay;
++ }
++
++ if (action == MouseClick) {
++ mouseEvent(MousePress, window, item, button, stateKey, _pos);
++ mouseEvent(MouseRelease, window, item, button, stateKey, _pos);
++ return;
++ }
++
++ if (action == MouseDoubleClickSequence) {
++ mouseEvent(MousePress, window, item, button, stateKey, _pos);
++ mouseEvent(MouseRelease, window, item, button, stateKey, _pos);
++ mouseEvent(MousePress, window, item, button, stateKey, _pos);
++ mouseEvent(MouseDoubleClick, window, item, button, stateKey, _pos);
++ mouseEvent(MouseRelease, window, item, button, stateKey, _pos);
++ return;
++ }
++
++ QPoint pos = _pos.toPoint();
++ QQuickItem *sgitem = qobject_cast<QQuickItem *>(item);
++ if (sgitem)
++ pos = sgitem->mapToScene(_pos).toPoint();
++ QTEST_ASSERT(button == Qt::NoButton || button & Qt::MouseButtonMask);
++ QTEST_ASSERT(stateKey == 0 || stateKey & Qt::KeyboardModifierMask);
++
++ stateKey &= static_cast<unsigned int>(Qt::KeyboardModifierMask);
++
++ QEvent::Type meType;
++ Qt::MouseButton meButton;
++ Qt::MouseButtons meButtons;
++ switch (action)
++ {
++ case MousePress:
++ meType = QEvent::MouseButtonPress;
++ meButton = button;
++ meButtons = button;
++ break;
++ case MouseRelease:
++ meType = QEvent::MouseButtonRelease;
++ meButton = button;
++ meButtons = Qt::MouseButton();
++ break;
++ case MouseDoubleClick:
++ meType = QEvent::MouseButtonDblClick;
++ meButton = button;
++ meButtons = button;
++ break;
++ case MouseMove:
++ meType = QEvent::MouseMove;
++ meButton = Qt::NoButton;
++ meButtons = button;
++ break;
++ default:
++ QTEST_ASSERT(false);
++ }
++ QMouseEvent me(meType, pos, window->mapToGlobal(pos), meButton, meButtons, stateKey);
++ me.setTimestamp(++lastMouseTimestamp);
++ if (action == MouseRelease) // avoid double clicks being generated
++ lastMouseTimestamp += 500;
++
++ QSpontaneKeyEvent::setSpontaneous(&me);
++ if (!qApp->notify(window, &me)) {
++ static const char *mouseActionNames[] =
++ { "MousePress", "MouseRelease", "MouseClick", "MouseDoubleClick", "MouseMove",
++ "MouseDoubleClickSequence" };
++ qWarning("Mouse event \"%s\" not accepted by receiving window",
++ mouseActionNames[static_cast<int>(action)]);
++ }
++ }
++
++ #if QT_CONFIG(wheelevent)
++ static void mouseWheel(QWindow* window, QObject* item, Qt::MouseButtons buttons,
++ Qt::KeyboardModifiers stateKey,
++ QPointF _pos, int xDelta, int yDelta, int delay = -1)
++ {
++ QTEST_ASSERT(window);
++ QTEST_ASSERT(item);
++ if (delay == -1 || delay < QTest::defaultMouseDelay())
++ delay = QTest::defaultMouseDelay();
++ if (delay > 0) {
++ QTest::qWait(delay);
++ lastMouseTimestamp += delay;
++ }
++
++ QPoint pos;
++ QQuickItem *sgitem = qobject_cast<QQuickItem *>(item);
++ if (sgitem)
++ pos = sgitem->mapToScene(_pos).toPoint();
++
++ QTEST_ASSERT(buttons == Qt::NoButton || buttons & Qt::MouseButtonMask);
++ QTEST_ASSERT(stateKey == 0 || stateKey & Qt::KeyboardModifierMask);
++
++ stateKey &= static_cast<unsigned int>(Qt::KeyboardModifierMask);
++ QWheelEvent we(pos, window->mapToGlobal(pos), QPoint(0, 0), QPoint(xDelta, yDelta), buttons,
++ stateKey, Qt::NoScrollPhase, false);
++ we.setTimestamp(++lastMouseTimestamp);
++
++ QSpontaneKeyEvent::setSpontaneous(&we); // hmmmm
++ if (!qApp->notify(window, &we))
++ qWarning("Wheel event not accepted by receiving window");
++ }
++ #endif
++ };
++
++ bool QuickTestEvent::mousePress
++ (QObject *item, qreal x, qreal y, int button,
++ int modifiers, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ m_pressedButtons.setFlag(Qt::MouseButton(button), true);
++ QtQuickTest::mouseEvent(QtQuickTest::MousePress, view, item,
++ Qt::MouseButton(button),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ #if QT_CONFIG(wheelevent)
++ bool QuickTestEvent::mouseWheel(
++ QObject *item, qreal x, qreal y, int buttons,
++ int modifiers, int xDelta, int yDelta, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ QtQuickTest::mouseWheel(view, item, Qt::MouseButtons(buttons),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), xDelta, yDelta, delay);
++ return true;
++ }
++ #endif
++
++ bool QuickTestEvent::mouseRelease
++ (QObject *item, qreal x, qreal y, int button,
++ int modifiers, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ m_pressedButtons.setFlag(Qt::MouseButton(button), false);
++ QtQuickTest::mouseEvent(QtQuickTest::MouseRelease, view, item,
++ Qt::MouseButton(button),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::mouseClick
++ (QObject *item, qreal x, qreal y, int button,
++ int modifiers, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ QtQuickTest::mouseEvent(QtQuickTest::MouseClick, view, item,
++ Qt::MouseButton(button),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::mouseDoubleClick
++ (QObject *item, qreal x, qreal y, int button,
++ int modifiers, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ QtQuickTest::mouseEvent(QtQuickTest::MouseDoubleClick, view, item,
++ Qt::MouseButton(button),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::mouseDoubleClickSequence
++ (QObject *item, qreal x, qreal y, int button,
++ int modifiers, int delay)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ QtQuickTest::mouseEvent(QtQuickTest::MouseDoubleClickSequence, view, item,
++ Qt::MouseButton(button),
++ Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ bool QuickTestEvent::mouseMove
++ (QObject *item, qreal x, qreal y, int delay, int buttons, int modifiers)
++ {
++ QWindow *view = eventWindow(item);
++ if (!view)
++ return false;
++ const Qt::MouseButtons effectiveButtons = buttons ? Qt::MouseButtons(buttons) : m_pressedButtons;
++ QtQuickTest::mouseEvent(QtQuickTest::MouseMove, view, item,
++ Qt::MouseButton(int(effectiveButtons)), Qt::KeyboardModifiers(modifiers),
++ QPointF(x, y), delay);
++ return true;
++ }
++
++ QWindow *QuickTestEvent::eventWindow(QObject *item)
++ {
++ QWindow * window = qobject_cast<QWindow *>(item);
++ if (window)
++ return window;
++
++ QQuickItem *quickItem = qobject_cast<QQuickItem *>(item);
++ if (quickItem)
++ return quickItem->window();
++
++ QQuickItem *testParentitem = qobject_cast<QQuickItem *>(parent());
++ if (testParentitem)
++ return testParentitem->window();
++ return nullptr;
++ }
++
++ QWindow *QuickTestEvent::activeWindow()
++ {
++ if (QWindow *window = QGuiApplication::focusWindow())
++ return window;
++ return eventWindow();
++ }
++
++ QQuickTouchEventSequence::QQuickTouchEventSequence(QuickTestEvent *testEvent, QObject *item)
++ : QObject(testEvent)
++ , m_sequence(QTest::touchEvent(testEvent->eventWindow(item), testEvent->touchDevice()))
++ , m_testEvent(testEvent)
++ {
++ }
++
++ QObject *QQuickTouchEventSequence::press(int touchId, QObject *item, qreal x, qreal y)
++ {
++ QWindow *view = m_testEvent->eventWindow(item);
++ if (view) {
++ QPointF pos(x, y);
++ QQuickItem *quickItem = qobject_cast<QQuickItem *>(item);
++ if (quickItem) {
++ pos = quickItem->mapToScene(pos);
++ }
++ m_sequence.press(touchId, pos.toPoint(), view);
++ }
++ return this;
++ }
++
++ QObject *QQuickTouchEventSequence::move(int touchId, QObject *item, qreal x, qreal y)
++ {
++ QWindow *view = m_testEvent->eventWindow(item);
++ if (view) {
++ QPointF pos(x, y);
++ QQuickItem *quickItem = qobject_cast<QQuickItem *>(item);
++ if (quickItem) {
++ pos = quickItem->mapToScene(pos);
++ }
++ m_sequence.move(touchId, pos.toPoint(), view);
++ }
++ return this;
++ }
++
++ QObject *QQuickTouchEventSequence::release(int touchId, QObject *item, qreal x, qreal y)
++ {
++ QWindow *view = m_testEvent->eventWindow(item);
++ if (view) {
++ QPointF pos(x, y);
++ QQuickItem *quickItem = qobject_cast<QQuickItem *>(item);
++ if (quickItem) {
++ pos = quickItem->mapToScene(pos);
++ }
++ m_sequence.release(touchId, pos.toPoint(), view);
++ }
++ return this;
++ }
++
++ QObject *QQuickTouchEventSequence::stationary(int touchId)
++ {
++ m_sequence.stationary(touchId);
++ return this;
++ }
++
++ QObject *QQuickTouchEventSequence::commit()
++ {
++ m_sequence.commit();
++ return this;
++ }
++
++ /*!
++ Return a simulated touchscreen, creating one if necessary
++
++ \internal
++ */
++
++ QPointingDevice *QuickTestEvent::touchDevice()
++ {
++ static QPointingDevice *device(nullptr);
++
++ if (!device) {
++ device = new QPointingDevice(QLatin1String("test touchscreen"), 42,
++ QInputDevice::DeviceType::TouchScreen, QPointingDevice::PointerType::Finger,
++ QInputDevice::Capability::Position, 10, 0);
++ QWindowSystemInterface::registerInputDevice(device);
++ }
++ return device;
++ }
++
++ /*!
++ Creates a new QQuickTouchEventSequence.
++
++ If valid, \a item determines the QWindow that touch events are sent to.
++ Test code should use touchEvent() from the QML TestCase type.
++
++ \internal
++ */
++ QQuickTouchEventSequence *QuickTestEvent::touchEvent(QObject *item)
++ {
++ return new QQuickTouchEventSequence(this, item);
++ }
++
++ QT_END_NAMESPACE
++
++ #include "moc_quicktestevent_p.cpp"