Revision control
++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant
++
++ #include "qqmldebugclient_p_p.h"
++ #include "qqmldebugconnection_p.h"
++
++ #include <QtCore/qdebug.h>
++ #include <QtCore/qpointer.h>
++
++ QT_BEGIN_NAMESPACE
++
++ QQmlDebugClient::QQmlDebugClient(const QString &name, QQmlDebugConnection *parent) :
++ QObject(*(new QQmlDebugClientPrivate(name, parent)), parent)
++ {
++ Q_D(QQmlDebugClient);
++ d->addToConnection();
++ }
++
++ QQmlDebugClient::QQmlDebugClient(QQmlDebugClientPrivate &dd) :
++ QObject(dd, dd.connection.data())
++ {
++ Q_D(QQmlDebugClient);
++ d->addToConnection();
++ }
++
++ QQmlDebugClient::~QQmlDebugClient()
++ {
++ Q_D(QQmlDebugClient);
++ if (d->connection && !d->connection->removeClient(d->name))
++ qWarning() << "QQmlDebugClient: Plugin not registered" << d->name;
++ }
++
++ QQmlDebugClientPrivate::QQmlDebugClientPrivate(const QString &name,
++ QQmlDebugConnection *connection) :
++ name(name), connection(connection)
++ {
++ }
++
++ void QQmlDebugClientPrivate::addToConnection()
++ {
++ Q_Q(QQmlDebugClient);
++ if (connection && !connection->addClient(name, q)) {
++ qWarning() << "QQmlDebugClient: Conflicting plugin name" << name;
++ connection = nullptr;
++ }
++ }
++
++ QString QQmlDebugClient::name() const
++ {
++ Q_D(const QQmlDebugClient);
++ return d->name;
++ }
++
++ float QQmlDebugClient::serviceVersion() const
++ {
++ Q_D(const QQmlDebugClient);
++ return d->connection->serviceVersion(d->name);
++ }
++
++ QQmlDebugClient::State QQmlDebugClient::state() const
++ {
++ Q_D(const QQmlDebugClient);
++ if (!d->connection || !d->connection->isConnected())
++ return NotConnected;
++
++ if (d->connection->serviceVersion(d->name) != -1)
++ return Enabled;
++
++ return Unavailable;
++ }
++
++ void QQmlDebugClient::sendMessage(const QByteArray &message)
++ {
++ Q_D(QQmlDebugClient);
++ d->connection->sendMessage(d->name, message);
++ }
++
++ QQmlDebugConnection *QQmlDebugClient::connection() const
++ {
++ Q_D(const QQmlDebugClient);
++ return d->connection;
++ }
++
++ void QQmlDebugClient::messageReceived(const QByteArray &message)
++ {
++ Q_UNUSED(message);
++ }
++
++ QT_END_NAMESPACE
++
++ #include "moc_qqmldebugclient_p.cpp"