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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QSGOPENVGRENDERLOOP_H
++ #define QSGOPENVGRENDERLOOP_H
++
++ #include <private/qsgrenderloop_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QOpenVGContext;
++
++ class QSGOpenVGRenderLoop : public QSGRenderLoop
++ {
++ public:
++ QSGOpenVGRenderLoop();
++ ~QSGOpenVGRenderLoop();
++
++
++ void show(QQuickWindow *window) override;
++ void hide(QQuickWindow *window) override;
++
++ void windowDestroyed(QQuickWindow *window) override;
++
++ void renderWindow(QQuickWindow *window);
++ void exposureChanged(QQuickWindow *window) override;
++ QImage grab(QQuickWindow *window) override;
++
++ void maybeUpdate(QQuickWindow *window) override;
++ void update(QQuickWindow *window) override;
++ void handleUpdateRequest(QQuickWindow *window) override;
++
++ void releaseResources(QQuickWindow *) override;
++
++ QSurface::SurfaceType windowSurfaceType() const override;
++
++ QAnimationDriver *animationDriver() const override;
++
++ QSGContext *sceneGraphContext() const override;
++ QSGRenderContext *createRenderContext(QSGContext *) const override;
++
++ struct WindowData {
++ bool updatePending : 1;
++ bool grabOnly : 1;
++ };
++
++ QHash<QQuickWindow *, WindowData> m_windows;
++
++ QSGContext *sg;
++ QSGRenderContext *rc;
++ QOpenVGContext *vg;
++
++ QImage grabContent;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QSGOPENVGRENDERLOOP_H