Revision control
++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant
++
++ #include "qquickprofileradapter.h"
++
++ #include <QCoreApplication>
++ #include <private/qqmldebugconnector_p.h>
++ #include <private/qversionedpacket_p.h>
++ #include <private/qqmldebugserviceinterfaces_p.h>
++ #include <private/qquickprofiler_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ using QQmlDebugPacket = QVersionedPacket<QQmlDebugConnector>;
++
++ QQuickProfilerAdapter::QQuickProfilerAdapter(QObject *parent) :
++ QQmlAbstractProfilerAdapter(parent), next(0)
++ {
++ QQuickProfiler::initialize(this);
++
++ // We can always do DirectConnection here as all methods are protected by mutexes
++ connect(this, &QQmlAbstractProfilerAdapter::profilingEnabled,
++ QQuickProfiler::s_instance, &QQuickProfiler::startProfilingImpl, Qt::DirectConnection);
++ connect(this, &QQmlAbstractProfilerAdapter::profilingEnabledWhileWaiting,
++ QQuickProfiler::s_instance, &QQuickProfiler::startProfilingImpl, Qt::DirectConnection);
++ connect(this, &QQmlAbstractProfilerAdapter::referenceTimeKnown,
++ QQuickProfiler::s_instance, &QQuickProfiler::setTimer, Qt::DirectConnection);
++ connect(this, &QQmlAbstractProfilerAdapter::profilingDisabled,
++ QQuickProfiler::s_instance, &QQuickProfiler::stopProfilingImpl, Qt::DirectConnection);
++ connect(this, &QQmlAbstractProfilerAdapter::profilingDisabledWhileWaiting,
++ QQuickProfiler::s_instance, &QQuickProfiler::stopProfilingImpl, Qt::DirectConnection);
++ connect(this, &QQmlAbstractProfilerAdapter::dataRequested,
++ QQuickProfiler::s_instance, &QQuickProfiler::reportDataImpl, Qt::DirectConnection);
++ connect(QQuickProfiler::s_instance, &QQuickProfiler::dataReady,
++ this, &QQuickProfilerAdapter::receiveData, Qt::DirectConnection);
++ }
++
++ QQuickProfilerAdapter::~QQuickProfilerAdapter()
++ {
++ if (service)
++ service->removeGlobalProfiler(this);
++ }
++
++ // convert to QByteArrays that can be sent to the debug client
++ static void qQuickProfilerDataToByteArrays(const QQuickProfilerData &data,
++ QList<QByteArray> &messages)
++ {
++ QQmlDebugPacket ds;
++ Q_ASSERT_X(((data.messageType | data.detailType) & (1 << 31)) == 0, Q_FUNC_INFO,
++ "You can use at most 31 message types and 31 detail types.");
++ for (uint decodedMessageType = 0; (data.messageType >> decodedMessageType) != 0;
++ ++decodedMessageType) {
++ if ((data.messageType & (1 << decodedMessageType)) == 0)
++ continue;
++
++ for (uint decodedDetailType = 0; (data.detailType >> decodedDetailType) != 0;
++ ++decodedDetailType) {
++ if ((data.detailType & (1 << decodedDetailType)) == 0)
++ continue;
++
++ ds << data.time << decodedMessageType << decodedDetailType;
++
++ switch (decodedMessageType) {
++ case QQuickProfiler::Event:
++ switch (decodedDetailType) {
++ case QQuickProfiler::AnimationFrame:
++ ds << data.framerate << data.count << data.threadId;
++ break;
++ case QQuickProfiler::Key:
++ case QQuickProfiler::Mouse:
++ ds << data.inputType << data.inputA << data.inputB;
++ break;
++ }
++ break;
++ case QQuickProfiler::PixmapCacheEvent:
++ ds << data.detailUrl.toString();
++ switch (decodedDetailType) {
++ case QQuickProfiler::PixmapSizeKnown: ds << data.x << data.y; break;
++ case QQuickProfiler::PixmapReferenceCountChanged: ds << data.count; break;
++ case QQuickProfiler::PixmapCacheCountChanged: ds << data.count; break;
++ default: break;
++ }
++ break;
++ case QQuickProfiler::SceneGraphFrame:
++ switch (decodedDetailType) {
++ // RendererFrame: preprocessTime, updateTime, bindingTime, renderTime
++ case QQuickProfiler::SceneGraphRendererFrame: ds << data.subtime_1 << data.subtime_2 << data.subtime_3 << data.subtime_4; break;
++ // AdaptationLayerFrame: glyphCount (which is an integer), glyphRenderTime, glyphStoreTime
++ case QQuickProfiler::SceneGraphAdaptationLayerFrame: ds << data.subtime_3 << data.subtime_1 << data.subtime_2; break;
++ // ContextFrame: compiling material time
++ case QQuickProfiler::SceneGraphContextFrame: ds << data.subtime_1; break;
++ // RenderLoop: syncTime, renderTime, swapTime
++ case QQuickProfiler::SceneGraphRenderLoopFrame: ds << data.subtime_1 << data.subtime_2 << data.subtime_3; break;
++ // TexturePrepare: bind, convert, swizzle, upload, mipmap
++ case QQuickProfiler::SceneGraphTexturePrepare: ds << data.subtime_1 << data.subtime_2 << data.subtime_3 << data.subtime_4 << data.subtime_5; break;
++ // TextureDeletion: deletionTime
++ case QQuickProfiler::SceneGraphTextureDeletion: ds << data.subtime_1; break;
++ // PolishAndSync: polishTime, waitTime, syncTime, animationsTime,
++ case QQuickProfiler::SceneGraphPolishAndSync: ds << data.subtime_1 << data.subtime_2 << data.subtime_3 << data.subtime_4; break;
++ // WindowsRenderLoop: GL time, make current time, SceneGraph time
++ case QQuickProfiler::SceneGraphWindowsRenderShow: ds << data.subtime_1 << data.subtime_2 << data.subtime_3; break;
++ // WindowsAnimations: update time
++ case QQuickProfiler::SceneGraphWindowsAnimations: ds << data.subtime_1; break;
++ // non-threaded rendering: polish time
++ case QQuickProfiler::SceneGraphPolishFrame: ds << data.subtime_1; break;
++ default:break;
++ }
++ break;
++ default:
++ Q_ASSERT_X(false, Q_FUNC_INFO, "Invalid message type.");
++ break;
++ }
++ messages.append(ds.squeezedData());
++ ds.clear();
++ }
++ }
++ }
++
++ qint64 QQuickProfilerAdapter::sendMessages(qint64 until, QList<QByteArray> &messages)
++ {
++ while (next < m_data.size()) {
++ if (m_data[next].time <= until && messages.size() <= s_numMessagesPerBatch)
++ qQuickProfilerDataToByteArrays(m_data[next++], messages);
++ else
++ return m_data[next].time;
++ }
++ m_data.clear();
++ next = 0;
++ return -1;
++ }
++
++ void QQuickProfilerAdapter::receiveData(const QList<QQuickProfilerData> &new_data)
++ {
++ if (m_data.isEmpty())
++ m_data = new_data;
++ else
++ m_data.append(new_data);
++ service->dataReady(this);
++ }
++
++ QT_END_NAMESPACE
++
++ #include "moc_qquickprofileradapter.cpp"