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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ import QtQuick
++ import QtQuick.Particles
++ import QtQuick.Layouts
++ import "components"
++
++ Item {
++ width: 800
++ height: 800
++ ColumnLayout {
++ anchors.right: parent.right
++ anchors.margins: 20
++ spacing: 20
++ Text { text: "protagonist"; font.pointSize: 12; font.weight: Font.Bold; bottomPadding: -10 }
++ Button {
++ id: balloonsButton
++ text: "Launch Balloons"
++ Layout.fillWidth: true
++ gesturePolicy: TapHandler.WithinBounds
++ Text {
++ anchors { top: parent.bottom; horizontalCenter: parent.horizontalCenter }
++ text: "gesturePolicy: WithinBounds"
++ }
++ }
++ Text { text: "the goons"; font.pointSize: 12; font.weight: Font.Bold; bottomPadding: -10 }
++ Button {
++ id: missilesButton
++ text: "Launch Missile"
++ Layout.fillWidth: true
++ gesturePolicy: TapHandler.ReleaseWithinBounds
++ exclusiveSignals: TapHandler.SingleTap
++ onTapped: missileEmitter.burst(1)
++ Text {
++ anchors { top: parent.bottom; horizontalCenter: parent.horizontalCenter }
++ text: "gesturePolicy: ReleaseWithinBounds"
++ }
++ }
++ Button {
++ id: fightersButton
++ text: "Launch Fighters"
++ Layout.fillWidth: true
++ gesturePolicy: TapHandler.DragThreshold
++ Text {
++ anchors { top: parent.bottom; horizontalCenter: parent.horizontalCenter }
++ text: "gesturePolicy: DragThreshold"
++ }
++ }
++ }
++ ParticleSystem {
++ anchors.bottom: parent.bottom
++ anchors.left: parent.left
++ anchors.leftMargin: 150
++ ImageParticle { source: "images/balloon.png" }
++ Emitter { anchors.bottom: parent.bottom; enabled: balloonsButton.pressed; lifeSpan: 5000; size: 64
++ maximumEmitted: 99
++ emitRate: 50; velocity: PointDirection { x: 10; y: -150; yVariation: 30; xVariation: 50 } } }
++ ParticleSystem {
++ anchors.verticalCenter: parent.verticalCenter
++ anchors.right: parent.right
++ ImageParticle { source: "images/fighter.png" }
++ Emitter { anchors.bottom: parent.bottom; enabled: fightersButton.pressed; lifeSpan: 15000; size: 204
++ emitRate: 3; velocity: PointDirection { x: -1000; y: -250; yVariation: 150; xVariation: 50 } } }
++ ParticleSystem {
++ anchors.bottom: parent.bottom
++ anchors.right: parent.right
++ anchors.rightMargin: 100
++ ImageParticle { source: "images/missile.png"; autoRotation: true; rotation: 90 }
++ Emitter { id: missileEmitter; anchors.bottom: parent.bottom; lifeSpan: 5000; size: 128;
++ emitRate: 0; velocity: PointDirection { x: -200; y: -350; yVariation: 200; xVariation: 100 } } }
++ }