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{
"Id": "physx",
"Name": "NVIDIA PhysX SDK",
"QDocModule": "qtquick3dphysics",
"Description": "The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices",
"QtUsage": "Used as a physical simulation backend in Qt Quick 3D Physics",
"SecurityCritical": true,
- "Version": "5.9.0",
- "DownloadLocation": "https://github.com/NVIDIA-Omniverse/PhysX/commit/517a0073715120e114ee055b63b26c95e00d9039",
- "PURL": "pkg:github/NVIDIA-Omniverse/PhysX@517a0073715120e114ee055b63b26c95e00d9039",
+ "Version": "5.11.0",
+ "PURL": "pkg:github/NVIDIA-Omniverse/PhysX@da950a3537927784951853c66618036f332ca0ce",
- "License": "BSD 3-Clause \"New\" or \"Revised\" License",
- "LicenseId": "BSD-3-Clause",
+ "License": "Apache License 2.0",
+ "LicenseId": "Apache-2.0",
"LicenseFile": "LICENSE.md",
"Copyright": [
- "Copyright (c) 2008-2026 NVIDIA Corporation",
+ "Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES",
"Copyright (c) 2004-2008 AGEIA Technologies, Inc.",
"Copyright (c) 2001-2004 NovodeX AG"
]
}