Revision control
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2026 NVIDIA Corporation. All rights reserved.
- // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+ // SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+ // SPDX-License-Identifier: Apache-2.0
#ifndef PX_STRING_H
#define PX_STRING_H
#include "foundation/PxPreprocessor.h"
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxFoundationConfig.h"
#include <stdarg.h>
#if !PX_DOXYGEN
namespace physx
{
#endif
// the following functions have C99 semantics. Note that C99 requires for snprintf and vsnprintf:
// * the resulting string is always NULL-terminated regardless of truncation.
// * in the case of truncation the return value is the number of characters that would have been created.
PX_FOUNDATION_API int32_t Pxsscanf(const char* buffer, const char* format, ...);
PX_FOUNDATION_API int32_t Pxstrcmp(const char* str1, const char* str2);
PX_FOUNDATION_API int32_t Pxstrncmp(const char* str1, const char* str2, size_t count);
PX_FOUNDATION_API int32_t Pxsnprintf(char* dst, size_t dstSize, const char* format, ...);
PX_FOUNDATION_API int32_t Pxvsnprintf(char* dst, size_t dstSize, const char* src, va_list arg);
// strlcat and strlcpy have BSD semantics:
// * dstSize is always the size of the destination buffer
// * the resulting string is always NULL-terminated regardless of truncation
// * in the case of truncation the return value is the length of the string that would have been created
PX_FOUNDATION_API size_t Pxstrlcat(char* dst, size_t dstSize, const char* src);
PX_FOUNDATION_API size_t Pxstrlcpy(char* dst, size_t dstSize, const char* src);
// case-insensitive string comparison
PX_FOUNDATION_API int32_t Pxstricmp(const char* str1, const char* str2);
PX_FOUNDATION_API int32_t Pxstrnicmp(const char* str1, const char* str2, size_t count);
// in-place string case conversion
PX_FOUNDATION_API void Pxstrlwr(char* str);
PX_FOUNDATION_API void Pxstrupr(char* str);
/**
\brief Prints the string literally (does not consume % specifier), trying to make sure it's visible to the app
programmer
*/
PX_FOUNDATION_API void PxPrintString(const char*);
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif