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++ /*
++ * Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
++ *
++ * All rights reserved.
++ *
++ * Redistribution and use in source and binary forms, with or without modification,
++ * are permitted provided that the following conditions are met:
++ *
++ * * Redistributions of source code must retain the above copyright notice,
++ * this list of conditions and the following disclaimer.
++ * * Redistributions in binary form must reproduce the above copyright notice,
++ * this list of conditions and the following disclaimer in the documentation
++ * and/or other materials provided with the distribution.
++ * * Neither the name of Poly2Tri nor the names of its contributors may be
++ * used to endorse or promote products derived from this software without specific
++ * prior written permission.
++ *
++ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
++ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
++ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
++ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
++ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
++ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
++ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
++ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
++ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
++ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
++ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
++ */
++
++ #ifndef ADVANCED_FRONT_H
++ #define ADVANCED_FRONT_H
++
++ #include "../common/shapes.h"
++
++ namespace p2t {
++
++ struct Node;
++
++ // Advancing front node
++ struct Node {
++ Point* point;
++ Triangle* triangle;
++
++ Node* next;
++ Node* prev;
++
++ double value;
++
++ Node(Point& p) : point(&p), triangle(NULL), next(NULL), prev(NULL), value(p.x)
++ {
++ }
++
++ Node(Point& p, Triangle& t) : point(&p), triangle(&t), next(NULL), prev(NULL), value(p.x)
++ {
++ }
++
++ };
++
++ // Advancing front
++ class AdvancingFront {
++ public:
++
++ AdvancingFront(Node& head, Node& tail);
++ // Destructor
++ ~AdvancingFront();
++
++ Node* head();
++ void set_head(Node* node);
++ Node* tail();
++ void set_tail(Node* node);
++ Node* search();
++ void set_search(Node* node);
++
++ /// Locate insertion point along advancing front
++ Node* LocateNode(const double& x);
++
++ Node* LocatePoint(const Point* point);
++
++ private:
++
++ Node* head_, *tail_, *search_node_;
++
++ Node* FindSearchNode(const double& x);
++ };
++
++ inline Node* AdvancingFront::head()
++ {
++ return head_;
++ }
++ inline void AdvancingFront::set_head(Node* node)
++ {
++ head_ = node;
++ }
++
++ inline Node* AdvancingFront::tail()
++ {
++ return tail_;
++ }
++ inline void AdvancingFront::set_tail(Node* node)
++ {
++ tail_ = node;
++ }
++
++ inline Node* AdvancingFront::search()
++ {
++ return search_node_;
++ }
++
++ inline void AdvancingFront::set_search(Node* node)
++ {
++ search_node_ = node;
++ }
++
++ }
++
++ #endif